dofile("common.inc");

local flavorTest = false;
local alsoTend = true;
local alsoCutting = false;
local alsoHarvest = false;
local harvestFlag = 0;
local vineForReplanting = 1;
local tendedCount = 0
local vines = {};
local vinesUsed = {};
local vineCustomsUsed = {};

local knownVineNames = {
  {
    name = "Amusement",
    image = "Amusement"
  },
  {
    name = "Appreciation",
    image = "Appreciation"
  },
  {
    name = "Balance",
    image = "Balance"
  },
  {
    name = "Brilliance",
    image = "Brilliance"
  },
  {
    name = "Distraction",
    image = "Distraction"
  },
  {
    name = "Frivolity",
    image = "Frivolity"
  },
  {
    name = "Wisdom",
    image = "Wisdom"
  }
};

local  vineyardActions = {"Tend", "Harvest", "Cutting"};
local vineyardImages = {"", "Harvest the Gr", "Take a Cutting of the V"};

local stateNames = {
  "Fat",
  "Musty",
  "Rustle",
  "Sagging",
  "Shimmer",
  "Shrivel",
  "Wilting"
};

local vineStates = {
  "vineyard/State_Fat.png",
  "vineyard/State_Musty.png",
  "vineyard/State_Rustle.png",
  "vineyard/State_Sagging.png",
  "vineyard/State_Shimmer.png",
  "vineyard/State_Shrivel.png",
  "vineyard/State_Wilting.png"
};

local tendActions = {"AS", "MG", "PO", "SL", "SV", "TL", "TV"};
local tendIndices = {
  ["AS"] = 1,
  ["MG"] = 2,
  ["PO"] = 3,
  ["SL"] = 4,
  ["SV"] = 5,
  ["TL"] = 6,
  ["TV"] = 7
};

local tendImages = {
  ["AS"] = "vineyard/Action_AS.png",
  ["MG"] = "vineyard/Action_MG.png",
  ["PO"] = "vineyard/Action_PO.png",
  ["SL"] = "vineyard/Action_SL.png",
  ["SV"] = "vineyard/Action_SV.png",
  ["TL"] = "vineyard/Action_TL.png",
  ["TV"] = "vineyard/Action_TV.png"
};

local vigorNames = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15" };

----------------------------------------
function doit()
  askForWindow([[
Automatically tends vineyards based on vine type.

Make sure you are standing to where vineyard windowsopen away from VT screen.

This version uses OCR and reads text, that will fail if the window (or borders) is even slightly blocked from view.
]]);
  parseVines();
  local status = "";
  while 1 do
    promptVineyard(status);
    status = processVineyard();
  end
end

function processVineyard()
  local status = "";
  local x, y = srMousePos();
  openAndPin(x, y, 2000);
  srReadScreen();
  local activeVine = getVineName();

  if flavorTest > 1 then
    return processFlavorTest();
  end

  if alsoTend  then
    status = tendVineyard();
  end
  if alsoCutting then
    status = status .. "\n\n" .. cutMe();
  end
  if harvestFlag == 2 then
    status = status .. "\n\n" .. harvestMe()
    if vineForReplanting > 1 then
      if vineForReplanting == 2 then
        status = status .. "\n\n" .. plantMe(activeVine.name);
      else
        status = status .. "\n\n" .. plantMe(vines[vineForReplanting - 2].name);
      end
      if alsoTend then
        if refreshVineyard() then
          waitForImage("vineyard/CanBeTended.png",2000,"Waiting for refresh")
          sleepWithStatus(500, "Preparing to tend");
          status = status .. "\n\n" .. tendVineyard();
        else
          status = status .. "\n\nCould not locate vineyard";
        end
      end
    end
  else
    if vineForReplanting > 2 then
      status = status .. "\n\n" .. plantMe(vines[vineForReplanting - 2].name);
    end
  end
  --Using this to close the window instead of CloseAllWindows() as this appears to have a double click issue.
  srReadScreen();
  clickAllText("Vineyard", 20, 2, 1);

  return status;
end

function processFlavorTest()
  if getVineName() then
    return "Flavor test aborted.\nVineyard not empty.";
  end

  local harvests = {};
  local grapeCount = 0;
  while grapeCount < 21 do
    plantMe(vines[flavorTest - 1].name);
    if not refreshVineyard(true) then
      return "Flavor test aborted.\nUnable to find vineyard."
    end

    tendVineyard();
    lsSleep(200);

    local grapes = findText("Grapes:");
    if not grapes then
      return "Flavor test aborted.\nUnable to read grape count.";
    end

    local number = tonumber(string.match(grapes[2], "Grapes: ([-0-9]+)"));
    if not number or number == 0 then
      return "Flavor test aborted.\nUnable to parse grape count."
    end

    table.insert(harvests, number);
    grapeCount = grapeCount + number;
    harvestMe();
  end

  clickAllText("Vineyard", 20, 2, 1);

  local status = "Flavor test complete.\n";
  for i = 1, #harvests do
    status = status .. "Vine " .. i .. ": " .. harvests[i] .. " grapes harvested.\n";
  end
  return status;
end

function replantOptions()
  local options = {
    "None",
    "Replace",
  };
  for i=1, #vines do
    options[i + 2] = vines[i].name;
  end
  return options;
end

function flavorTestOptions()
  local options = {
    "None",
  };
  for i=1, #vines do
    options[i + 1] = vines[i].name;
  end
  return options;
end

function promptVineyard(status)
  local scale = 1;
  while not lsControlHeld() do
    checkBreak();
    local y = 10;

    lsSetCamera(0, 0, lsScreenX * 1.2, lsScreenY * 1.2)

    lsPrint(10, y, 0, scale, scale, 0xFFFFFFff,"Flavor Test:");
    flavorTest = lsDropdown("flavor_test", 150, y, 0, 200, flavorTest, flavorTestOptions());
    y = y + 30;
    if flavorTest == 1 then
      lsPrint(10, y, 0, scale, scale, 0xFFFFFFff,"Replant:");
      vineForReplanting = lsDropdown("replant", 150, y, 0, 200, vineForReplanting, replantOptions());
      y = y + 30;

      lsPrint(10, y, 0, scale, scale, 0xFFFFFFff,"Auto Harvest:");
      alsoHarvest = lsCheckBox(150, y, 10, 0xFFFFFFFF, "", alsoHarvest);

      lsPrint(175, y, 0, scale, scale, 0xFFFFFFff,"Take Cuttings:");
      alsoCutting = lsCheckBox(325, y, 10, 0xFFFFFFFF, "", alsoCutting);
      y = y + 30;

      lsPrint(10, y, 0, scale, scale, 0xFFFFFFff,"Tend:");
      alsoTend = lsCheckBox(150, y, 10, 0xFFFFFFFF, "", alsoTend);
      y = y + 30;
    end

    y = y  - 10;
    lsPrint(10, y, 0, scale, scale, 0xffff40ff, "----------------------------------------------------------------");
    y = y + 20;

    lsPrint(10, y, 0, scale, scale, 0xffd0d0ff,"Tap Ctrl key over a vineyard");
    y = y + 30;

    lsPrintWrapped(10, y, 0, lsScreenX - 20, scale, scale, 0xFFFFFFff, status);

    lsSetCamera(0, 0, lsScreenX * 1.0, lsScreenY * 1.0)

    if lsButtonText(10, lsScreenY - 35, 0, 120, 0x6666FFff, "Edit Tends") then
      promptTends();
    end
    if lsButtonText(lsScreenX - 110, lsScreenY - 35, z, 100, 0xFFFFFFff, "End script") then
      error("Script exited by user");
    end
    lsSleep(tick_delay);
    lsDoFrame();
  end

  while lsControlHeld() do
    statusScreen("Release control (Ctrl)");
  end
  return;
end

function harvestMe()
  local clickPos = findText(vineyardImages[2]);
  myStatus = " ";
  if clickPos then
    safeClick(clickPos[0] + 10, clickPos[1] + 5);
    local yes = waitForImage("Yes.png", 500);
    if yes then
      safeClick(yes[0] + 5, yes[1] + 5);
    end
    myStatus = vineyardActions[2] .. " complete";
  else
    myStatus = "Cannot find " .. vineyardActions[2] .. " button";
  end
  return myStatus;
end

function noCuttings()
  local hasNoCuttings = waitForImage("OK.png",250,"Waiting for popup");
  if hasNoCuttings then
    safeClick(hasNoCuttings[0] + 10, hasNoCuttings[1] + 10);
    return "No Cuttings";
  else
    return vineyardActions[3]
      .. " complete";
  end
end

function cutMe()
  local clickPos = findText(vineyardImages[3]);
  if clickPos then
    safeClick(clickPos[0] + 10, clickPos[1] + 5);
    myStatus = noCuttings();
  else
    myStatus = "Cannot find " .. vineyardActions[3] .. " button";
  end
  return myStatus;
end

function refreshVineyard(waitPlanted)
  waitForText("Vineyard", 10000, "Waiting for Vineyard to open");

  while true do
    checkBreak();

    local count = clickAllText("Vineyard");
    if count == 0 then
      return false;
    end

    if not waitPlanted then
      break;
    end

    if findText("Harvest") then
      break;
    end

    sleepWithStatus(1000, "Waiting for vine to be planted");
  end

  return true;
end

function plantMe(vineToPlant)
  myStatus = "Attempting to find (" .. vineToPlant .. ")";
  if refreshVineyard() then
    local PlantPos = waitForText("Plant", 500);
    if PlantPos then
      safeClick(PlantPos[0] + 10, PlantPos[1] + 5);
      sleepWithStatus(500, "Waiting for new window");
      srReadScreen();
      local newVine = findText(vineToPlant);
      if newVine then
        sleepWithStatus(500, "Planting new vine: " .. vineToPlant );
        safeClick(newVine[0] + 25, newVine[1] + 5);
        lsSleep(150);
        closePopUp();
        refreshVineyard();
        myStatus = "Replanted " .. vineToPlant
      else
        myStatus = "\n\nCould not find (" .. vineToPlant .. ") to replant.";
      end
    else
      myStatus =  "\n\nCould not find 'Plant.'";
    end
  else
    myStatus = "\n\nCould not find name.";
  end
  return myStatus;
end

function promptTends()
  local done = false;
  local vineIndex = 1;
  while not done do
    local add = lsButtonText(lsScreenX/2 - 60, 10, 0, 120, 0xffffffff, "Add Tend");
    local edit = false;
    local delete = false;
    if #vines > 0 then
      local tends = {};
      for i=1,#vines do
        tends[i] = vines[i].name;
      end
      lsSetCamera(0,0,lsScreenX*1.2,lsScreenY*1.2);
      vineIndex = lsDropdown("TendIndex", 30, 100, 0, 250, vineIndex,
        tends);
      lsSetCamera(0,0,lsScreenX*1.0,lsScreenY*1.0);
      edit = lsButtonText(lsScreenX/2 - 60, 120, 0, 120, 0xffffffff, "Edit Tend");
      delete = lsButtonText(lsScreenX/2 - 60, 150, 0, 120, 0xffffffff, "Delete Tend");
    end
    done = lsButtonText(10, lsScreenY - 30, 0, 100, 0x00ff00ff, "Done");
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, 0, 100, 0xFF0000ff,"End Script") then
      error(quit_message);
    end
    checkBreak();
    lsSleep(tick_delay);
    lsDoFrame();
    if add then
      promptAdd();
    elseif edit then
      promptEdit(vines[vineIndex]);
    elseif delete then
      table.remove(vines, vineIndex);
      saveVines();
      parseVines();
    end
    lsSleep(tick_delay);
  end
end

function promptAdd()
  local vineNames = {};
  local vineCustoms = {};
  for i=1,#knownVineNames do
    if not vinesUsed[knownVineNames[i].name]
      and not vineCustomsUsed[knownVineNames[i].image]
    then
      vineNames[#vineNames + 1] = knownVineNames[i].name;
      vineCustoms[#vineCustoms + 1] = knownVineNames[i].image;
    end
  end
  vineNames[#vineNames + 1] = "Other";
  local otherIndex = #vineNames;
  local addIndex = 1;

  local done = false;
  while not done do
    lsPrint(10, 10, 0, 0.9, 0.9, 0xffffffff, "Adding New Vine");
    done = lsButtonText(10, lsScreenY - 30, 0, 80, 0xffffffff, "Next");
    local cancel = lsButtonText(100, lsScreenY - 30, 0, 80, 0xffffffff, "Cancel");
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, 0, 100, 0xFF0000ff,"End Script") then
      error(quit_message);
    end

    lsSetCamera(0,0,lsScreenX*1.2,lsScreenY*1.2);
    addIndex = lsDropdown("VineAddIndex", 30, 50, 0, 250, addIndex,
      vineNames);
    lsSetCamera(0,0,lsScreenX*1.0,lsScreenY*1.0);

    local vineName, vineCustom;
    if addIndex == otherIndex then
      local foo;
      lsPrint(10, 80, 0, 0.7, 0.7, 0xd0d0d0ff, "Title Name (Displayed in menus):");
      lsSetCamera(0,0,lsScreenX*1.2,lsScreenY*1.2);
      foo, vineName = lsEditBox("aVineName", 30, 125, 0, 250, 30, 1.0, 1.0,
        0x000000ff, "Custom");
      lsSetCamera(0,0,lsScreenX*1.0,lsScreenY*1.0);
      lsPrint(10, 155, 0, 0.7, 0.7, 0xd0d0d0ff, "Vine Cut Name:");
      lsSetCamera(0,0,lsScreenX*1.2,lsScreenY*1.2);
      foo, vineCustom = lsEditBox("avineCustom", 30, 210, 0, 250, 30, 1.0, 1.0,
        0x000000ff);
      lsSetCamera(0,0,lsScreenX*1.0,lsScreenY*1.0);
      lsPrint(10, 225, 0, 0.6, 0.6, 0xd0d0d0ff, "Vine Cut Name is case sensitive!");
      lsPrint(10, 240, 0, 0.6, 0.6, 0xd0d0d0ff, "ie \"Pascarella Hexkin 6K\" - enter exactly.");
      lsPrint(10, 255, 0, 0.6, 0.6, 0xd0d0d0ff, "Above \"Text\" searched in vineyard windows.");
      lsPrint(10, 270, 0, 0.6, 0.6, 0xd0d0d0ff, "OR enter path/filename, ie vineyard/Custom.png");
    else
      vineName = vineNames[addIndex];
      vineCustom = vineCustoms[addIndex];
    end

    if vinesUsed[vineName] then
      done = false;
      lsPrint(30, 135, 10, 0.7, 0.7, 0xFF2020ff, "Title Name In Use");
    elseif vineCustomsUsed[vineCustom] then
      done = false;
      lsPrint(30, 205, 10, 0.7, 0.7, 0xFF2020ff, "Vine Cut Name In Use");
    elseif string.match(vineCustom, ".png$") then
      local status, error = pcall(srImageSize, vineCustom);
      if not status then
        done = false;
        lsPrint(30, 205, 10, 0.7, 0.7, 0xFF2020ff, "Image Not Found");
      end
    end

    checkBreak();
    lsSleep(tick_delay);
    lsDoFrame();

    if done then
      vines[#vines + 1] = {
        name = vineName,
        image = vineCustom,
        tends = {1, 1, 1, 1, 1, 1, 1},
        vigors = {1, 1, 1, 1, 1, 1, 1}
      };
      vinesUsed[vineName] = vines[#vines];
      vineCustomsUsed[vineCustom] = vines[#vines];
      promptEdit(vines[#vines]);
    elseif cancel then
      done = true;
    end
    lsSleep(tick_delay);
  end
end

function promptEdit(vine)
  local done = false;
  while not done do
    lsPrint(10, 10, 0, 1.0, 1.0, 0xffffffff, "Editing " .. vine.name);
    lsPrint(74, 60, 0, 0.7, 0.7, 0xd0d0d0ff, "Action");
    lsPrint(139, 60, 0, 0.7, 0.7, 0xd0d0d0ff, "Vigor");
    local y = 100;
    for i=1,#stateNames do
      lsSetCamera(0,0,lsScreenX*1.2,lsScreenY*1.2);
      lsPrint(10, y, 0, 0.7, 0.7, 0xd0d0d0ff, stateNames[i] .. ":");
      local tendIndex = tendIndices[vine.tends[i]];
      local tend  = lsDropdown(stateNames[i] .. "T" .. "-" .. vine.name,
        85, y, 0, 60, tendIndex, tendActions);
      vine.tends[i] = tendActions[tend];
      vine.vigors[i] = lsDropdown(stateNames[i] .. "V" .. "-" .. vine.name,
        160, y, 0, 60, vine.vigors[i], vigorNames);
      lsSetCamera(0,0,lsScreenX*1.0,lsScreenY*1.0);
      y = y + 30;
    end
    done = lsButtonText(10, lsScreenY - 30, 0, 80, 0xffffffff, "Save");
    local cancel = lsButtonText(100, lsScreenY - 30, 0, 80, 0xffffffff, "Cancel");
    if lsButtonText(lsScreenX - 110, lsScreenY - 30, 0, 100, 0xFF0000ff,"End Script") then
      error(quit_message);
    end

    checkBreak();
    lsSleep(tick_delay);
    lsDoFrame();
    if done then
      saveVines();
    elseif cancel then
      parseVines();
      done = true;
    end
    lsSleep(tick_delay);
  end
end

function tendVineyard()
  srReadScreen();
  harvestFlag = 0

  local window = srFindImage("vineyard/CanBeTended.png" );
  if not window then
    return "Vineyard is not ready for tending";
  end

  srReadScreen();
  local vigorText = findText("Vigor")
  if vigorText == nil then
    return "Did not find 'Vigor' text";
  end
  local vigor = string.match(vigorText[2], "Vigor: ([-0-9]+)");
  if not vigor then
    return "Could not read Vigor";
  end

  srReadScreen();
  vineType = getVineName()
  if not vineType then
    return "Could not identify this vine type";
  end

  local vineState = findVineState();
  if vineState == 0 then
    return "Could not determine vine state";
  end

  if tonumber(vigor) <= tonumber(vineType.vigors[vineState]) then
    sleepWithStatus(1500, "This vine does not have enough vigor. Time to harvest.");
    if alsoHarvest then
      harvestFlag = 2;
    end
    return "This vine does not have enough vigor. Time to harvest.";
  end

  harvestFlag = 0

  local clickPos = srFindImage(tendImages[vineType.tends[vineState]]);
  if not clickPos then
    return "Could not find tend action to click";
  end
  safeClick(clickPos[0], clickPos[1]);
  sleepWithStatus(200, "Tending vineyard");
  return statusSuccess(vineType);
end

function findVine(vineName)
  if findText(vineName) then
    return findText(vineName);
  end
end

function getVineName()
  for i=1,#vines do
    if findVine(vines[i].name) then
      local thisVine = vines[i];
      return thisVine;
    end
  end
end

function statusSuccess(vine)
  srReadScreen();
  tendedCount = tendedCount + 1;
  local result = "Tend Count: (" .. tendedCount .. ") \nTended: " .. vine.name .. "\n";
  result = result .. statusNumber("Acid:") .. "      ";
  result = result .. statusNumber("Color:") .. "\n";
  result = result .. statusNumber("Grapes:");
  result = result .. statusNumber("Quality:") .. "\n";
  result = result .. statusNumber("Skin:") .. "       ";
  result = result .. statusNumber("Sugar:") .. "\n";
  result = result .. statusNumber("Vigor:");
  return result;
end

function statusNumber(name)
  local result = "";
  local anchor = findText(name);
  if anchor then
    local number = string.match(anchor[2], name .. " ([-0-9]+)");
    if number then
      result = name .. " " .. string.format("%-10s", number);
    end
  end
  return result;
end

function findVineState()
  local result = 0;
  srReadScreen();
  for i=1,#vineStates do
    if srFindImage(vineStates[i]) then
      result = i;
      break;
    end
  end
  return result;
end

function parseVines()
  vines = {};
  vinesUsed = {};
  vineCustomsUsed = {};
  local file = io.open("vines.txt", "a+");
  io.close(file);
  for line in io.lines("vines.txt") do
    -- local fields = csplit(line, ",");
    local fields = explode(",", line);
    if #fields == 9 then
      vines[#vines + 1] = {
        name = fields[1],
        image = fields[2],
        tends = {},
        vigors = {}
      };
      vinesUsed[fields[1]] = vines[#vines];
      vineCustomsUsed[fields[2]] = vines[#vines];

      for i=3,#fields do
        -- local sub = csplit(fields[i], "-");
        local sub = explode("-", fields[i]);
        if #sub ~= 2 then
          error("Failed parsing line: " .. line);
        end
        if not tendImages[sub[1]] then
          error("Failed parsing line: " .. line);
        end
        vines[#vines].tends[i-2] = sub[1];
        local vigor = tonumber(sub[2])
        if not vigor then
          error("Failed parsing line: " .. line);
        end
        vines[#vines].vigors[i-2] = vigor;
      end
    end
  end
end

function saveVines()
  local file = io.open("vines.txt", "w+");
  for i=1,#vines do
    file:write(vines[i].name .. "," .. vines[i].image);
    for j=1,#vines[i].tends do
      file:write("," .. vines[i].tends[j] .. "-" .. vines[i].vigors[j]);
    end
    file:write("\n");
  end
  io.close(file);
end

-- Added in an explode function (delimiter, string) to deal with broken csplit.
function explode(d,p)
  local t, ll
  t={}
  ll=0
  if(#p == 1) then
    return {p}
  end
  while true do
    l = string.find(p, d, ll, true) -- find the next d in the string
    if l ~= nil then -- if "not not" found then..
      table.insert(t, string.sub(p,ll,l-1)) -- Save it in our array.
      ll = l + 1 -- save just after where we found it for searching next time.
    else
      table.insert(t, string.sub(p,ll)) -- Save what's left in our array.
      break -- Break at end, as it should be, according to the lua manual.
    end
  end
  return t
end

function closePopUp()
  while 1 do -- Perform a loop in case there are multiple pop-ups behind each other;
    checkBreak();
    lsSleep(250);
    srReadScreen();
    ok = srFindImage("OK.png");
    if ok then
      srClickMouseNoMove(ok[0],ok[1]);
    else
      break;
    end
  end
end
